Computer Animation Artist -
BA (Hons) Computer Animation Arts
Skinning Part 1
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Skinning has taken me far longer than it should have, but have finally finished. Just got to copy the skin weights to the waistcoat and then alter those if needed. I will then have sort the blend shapes out for those.
Hi Guys So this is the start of my animation/ cg arts blog for uni. Very excited and can't wait to start the course! I will be starting this blog off with my summer project, and will be keeping this posted with my work that I create.
So I took the original drawings I had and have given them a massive clean up and will start looking into colour next and start doing turn arounds to take into maya. This is the 3D concept of myself as I do also want a 2D version too, which will prob look very similar to the original verson of me. Due me wanting to do 2D animation too, I will keep it quite simple to make it easier fot myself
So trying to sort out my blend shapes on the patches and every time I edit them on the right-hand side of the body they don't seem to be updating. The left side has been fine, tried to mirror over to see if it would copy, but that hasn't worked either Example So editing the mesh, like I did on the other one. But when I move the keyframe back to the natural position, however, I have edited it now seems to stay natural position. IT doesn't seem to shrink or grow, it stays however its been edited.
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