Posts

Head Modeling... Part 4

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So still need to figure out the hair, but in the mean time. I was advised to start on some glasses and to put on a texture so I could then find out if my model looks okay and what needs editing.

The images above are the out come with the texture on. At the moment my model looks slightly angry... I did go back into the texture and move the eyes and the eyebrows slightly so thet would bend better on the model. But I might have to make some tweeks to the designs and make the eyebrows more cerved. I still have got to do the final 2D expressons so they are then ready to go on when rigging. At the moment I have just used the expressions I made, and popped them on the texture map.


Head Model...Part 3

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So I now have a neck and stared sculpting the hair. I've just started with a basic shape for the hair as I didn't wanna complicate to quickly. But know I have the shape I can start to mold it into the hair that I've desinged

Head Model... Part 2!

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So got ears and a nose now! Starting to take shape. Next step hair and glasses!

Head and ear Modeling

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So started modeling the head and the one thing I was a bit concerned about how to do ears... as I've not ever done them before... So I looked at some tutorials on youtube, where I started off with a cube and then manipulated it into an ear. Don't think it looks too bad to be honest, I would prob want it slightly more simple... but I see how it looks when I have got some hair and glasses on.
I'm also hoping the rest of the mesh looks okay, I know its not mirrored right at the moment as some of the points at the back gather up, but its just to see if it looks okay.







Maya Help please

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So opened up maya 2018 for the first time on my pc ...and for some reason I cant move anything



I have updated it and restarted my computer, will try to reset the preferences again to see if this works
Any help would be great

NCloth intro Flags

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Started learning about Ncloth, which is to turn mesh into fabrics and add some animation. Applied this to the Flags to make them look like they are blowing in the wind

Arnold render wouldn't render this scene, so I just screen shoted it instead

Interim Crit 24/11/17

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Interim Crit by Hannah Bob Kubias on Scribd





Even though the second intervew isn't animated, I really enjoy listening to Kurt Cobains interview. I feel I can connect with him. And you can feel how real this interview is, it's not edited, so he tells it how it is, just a raw interview.