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Showing posts with the label Minor

Minor Hand in

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Minor Hand In by Hannah Bob Kubias on Scribd

The Battle Jacket Animatic

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Interview: Part 3

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So I went back and edited the full version again as I just wasn't happy with it. So hopefully this is better 

Interview: Part 2

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This is the first edit of the interview, managed to get it down to 4mins. I will also do an edit of the interview without phil asking the qustions. I'm also thinking of doing a few other edits with just to see which one comes out best

Body Modeling: Part 4

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Interview: Part 1

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This is the full length interview I did with Phil, which I will know use to cut up and edit to go towards my animation. It is rather long at the moment, but I will take the good points or things that will create nice imagery so i can then animate along too. Once I have edited this i will use it to create a storyboard and then my animatic 

Body modeling: Part 3

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Felt like these took me a  while to do, as i was trying to figure out how to do the tongue of the boot and then make sure it wouldn't collapse when smoothed. Finally figured it out in the end, and even though it took me a while to do all the details, they look very effective!

Body Model: Part 2

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Body Modeling: Part 1

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I haven't quite finished the head yet, but I though I'd make a start on the body

Head Modeling... Part 4

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So still need to figure out the hair, but in the mean time. I was advised to start on some glasses and to put on a texture so I could then find out if my model looks okay and what needs editing. The images above are the out come with the texture on. At the moment my model looks slightly angry... I did go back into the texture and move the eyes and the eyebrows slightly so thet would bend better on the model. But I might have to make some tweeks to the designs and make the eyebrows more cerved. I still have got to do the final 2D expressons so they are then ready to go on when rigging. At the moment I have just used the expressions I made, and popped them on the texture map.

Head Model...Part 3

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So I now have a neck and stared sculpting the hair. I've just started with a basic shape for the hair as I didn't wanna complicate to quickly. But know I have the shape I can start to mold it into the hair that I've desinged

Head Model... Part 2!

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So got ears and a nose now! Starting to take shape. Next step hair and glasses!

Head and ear Modeling

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So started modeling the head and the one thing I was a bit concerned about how to do ears... as I've not ever done them before... So I looked at some tutorials on youtube, where I started off with a cube and then manipulated it into an ear. Don't think it looks too bad to be honest, I would prob want it slightly more simple... but I see how it looks when I have got some hair and glasses on. I'm also hoping the rest of the mesh looks okay, I know its not mirrored right at the moment as some of the points at the back gather up, but its just to see if it looks okay.

Interim Crit 24/11/17

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Interim Crit by Hannah Bob Kubias on Scribd Even though the second intervew isn't animated, I really enjoy listening to Kurt Cobains interview. I feel I can connect with him. And you can feel how real this interview is, it's not edited, so he tells it how it is, just a raw interview. 

Character Expressions

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Here are some expressons I have created for my character. I also created some mouth shapes, so that I can do the lip sync Expressions #1

Orthographics Finished!

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Updated, included the arms from above. so I can model the hands  Here are my finished orthographics, even they took for ever to do, I can now move on to the next step in my project. Will work on the mouth and eye shapes for my model and, and will try and get a model of the head started by the end of the week. I'm also loving how the boots turned out!!!