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Showing posts with the label Toolkit Maya

NCloth intro Flags

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Started learning about Ncloth, which is to turn mesh into fabrics and add some animation. Applied this to the Flags to make them look like they are blowing in the wind Arnold render wouldn't render this scene, so I just screen shoted it instead 

Maya: Stand Ins's

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Maya 2018: Shapes and Arnold Surface SSS part 2

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So I had my first look at Maya 2018! Went through some of the AiStandard shaders, had a go with a few of the preset shaders to see how they would come out. We also went back to the Old guy model and looked at putting the skin texture on. I had a go but i think I went wrong somewhere. So I will revisit this when the videos are up Old guy Model: Eat 3D

Maya: Desk project: Depth of Field

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Playing with depth of field and added a vignette filter 

Maya: Arnold SSS

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So was playing around with Maya 17 today. Testing some of the new features, such as Arnold.  Ambient Occlusion Ambient Occlusion  Wire Frame  Textures and Arnold Model from Eat 3D