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Showing posts from 2018

Back at it again

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So back at it again, life as a graduate is... overwhelming at times, with my day job taking up most of my time and my family asking when am I gonna get a 'real' job...  With that said, I am trying to get myself back into all things Maya related. While trying to get some freelance work off the ground. I've gone back to one of the projects I started during the summer. You may have seen the image below float around my social media a while ago. Hey look, some wheels OH rendered wheels Extruding brake disk Finished brake disk! The brake disk is finally finished! After many hours of moving vertexes and deleting faces, it is COMPETE!!

New Designers

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The Art of The Battle Jacket by Hannah Bob Kubias on Scribd

Film Update

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Film is slowly coming together. Lighting is looking great, and so glad to get rid of that horrible room colour! 

Business Cards: Part 2

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Feedback would be appreciated! So got the image of my character and was just wondering what would look best. I think I prefer the image on a white background, and being horizontal

Business Cards

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So been looking at some business card designs, as I'm in the middle of doing my own. Here are a few artists cards that I picked up at tattoo convention last year. Seems that most of them have an image or logo on one side and the details on the other. So far this is what I have come up with, just need to grab an image from uni for the other side. I've blocked out some details for the time being.

The Battle Jacket: Major Hand In

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The Battle Jacket Art of by Hannah Bob Kubias on Scribd

Line boil Test

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Effect test for line boiling

New Audio Update

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So this is my new audio for my animation. I just went through and cleaned some bits up that I noticed earlier 

Update on model

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So over the last few days/ week, I encountered a problem in which I didn't know how to solve with my facial expressions on my model. So went got some help from Alan. After fixing the issues more appeared, so again went and got help, and it turns out to be an issue with Maya/ photoshop rather than my model. All Works now!!

Model - Skinned and Rigged

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Blend Shape issues - @Alan

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So trying to sort out my blend shapes on the patches and every time I edit them on the right-hand side of the body they don't seem to be updating. The left side has been fine, tried to mirror over to see if it would copy, but that hasn't worked either Example So editing the mesh, like I did on the other one. But when I move the keyframe back to the natural position, however, I have edited it now seems to stay natural position. IT doesn't seem to shrink or grow, it stays however its been edited.

Model - Blend Shapes Lower Body

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Room Set - Table

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Drawing Coming soon

Room Set - Chair

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Drawings Coming Soon

Room Set - Guitar Stand

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Drawings Coming soon

Room Set - Head Phones Model

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Drawing Coming soon

Room Set - Guitar Darawing and Model

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Will have guitars placed around the set, to relate back to the interview and the music type I'm talking about